Chapter 7 Cooperative Learning

Instructional strategy of cooperative learning allows students to interact with each other. In today's business world is important for students to be able to learn to work together, and find new ways to accomplish goals.

Overview of the Research:
  1. Groups based on ability levels should be done rarely.
  2. Group should be rather small in size.
  3. Should be used consistently and systematically, but not overused.

1. Use a variety of criteria to group students.
2. Use informal, formal and based groups.
(Informal groups- short session, formal groups- individual and group accountability, based groups - long-term group throughout semester help build trust, camaraderie, and teamwork e
3. Keep to manageable size.
4. Combine cooperative learning with other structures or strategies.

1. Multimedia - creating a video. Rubrics help students understand what is expected of them.
2. Web resources - students can collaborate through the web with other students in the school, subject experts around the world.
A) JASON Project: Is a hands-on scientific discovery (grades 4-9), whereby students are part of a virtual research community, accompanying real researchers in real time with a live expedition broadcast.
B) Ask an Expert: Websites devoted specifically to answering students questions from real experts.
C) Keypals: Communication was students and other cities states or countries. (Modern-day pen pals) , ,
3. WebQuests: Inquiry-oriented activities that allow students in a class or from multiple locations to work together to learn about a particular subject or project. , , ,
4. Website Creation: Students can building a multipage website together.
5. Collaborative Organizing: Students and teachers can log on to a website to share and edit calendars, bookmark and share Web links and create online learning communities. (Referred to as “Web 2.0” or the “Read/Write Web” )
6. Shared Bookmarking: easy sharing of Web links. , ,
7. Course Management: teachers can create online learning communities for their students to Web-enabled course management system programs (CMS) pg 151, ,
8. Web-Enabled Multiplayer Simulation Games: Interactive learning environment that makes it possible to cope with authentic situations that are close to reality. Usually a form of cooperative learning through teamwork. , ,

9. Communication Software: Instant messaging and voice over IP. Allows students to communicate over web resources any time of day and from any location. Skype offers multiple users to talk for free, using a microphone on the computer. The chat can be saved for future reference, send links as they talk, and can use google calendar for all to see. ,